Developer’s Note #10 – Guild Raid Dark Fortress (1) – Synopsis
Hello, this is JK from FWT development team.
Today, I will be talking about probably the most anticipated new contents, “Guild Raid – Dark Fortress.” The developer’s note on the guild raid will be divided into two versions as there is a fair amount to be discussed.
Developer’s Note #10 – Guild Raid Dark Fortress(1) – Synopsis
Developer’s Note #11 – Guild Raid Dark Fortress(2)– Main Features – coming soon
Dark Fortress entails a different story line from that of World Conquest.
Lord and his companions encounter a
particularly strange-looking sword that is stuck in the ground on their grand
mission to world conquest. Feeling clueless at such a bizarre sight, Lord and
his companions nevertheless decide to move on and continue on their journey.
Then, the sword transforms into an even stranger female figure, equipped with
shiny armor. The lady introduces herself as Soul Gear OOO and desperately asks
the lord to become her master to stop Deimos.
Soon, Lord and his companions start heading towards the Dark Fortress, which is occupied by Deimos and other six soul gears under his control. These soul gears under Deimos’ possession are not human beings and can be revived again and again upon their deaths. The battle against these soul gears look grim as they become stronger and stronger after each revival..
The final boss of the Dark Fortress, Deimos, was once an emperor of the Ancient Lagrangian Empire, known to have been a war fanatic at the same time. How could he possibly resurrect in times of New Ellian Kingdom?
Soul gears were created by the Lagrangian Grand Wizard Epsilon under the reign of Emperor Deimos, with soul stones that are said to possess great strength. These gears have their own consciousness and draw potentials of their masters to the maximum.
However, Deimos corrupted their consciousness, turning them into battle machines of mass destruction. Alas, after becoming complete monsters, these soul gears started drinking blood and collecting revengeful spirits of the deaths. In these times of grim hours, there was one soul gear that did not fall into the darkness of corruption..
Soul Gear Monsters Development Concepts
? : Human Form
After watching his Soul Gears fall into corruption one by one, the Grand Wizard Epsilon felt great agony with disappointment and despair. Then, just before his death, he created the final Soul Gear.
Her features mirrored the looks of human beings but she was created only to fight the other soul gears; she sleeps when they sleep and rises when they rise.
This is all for the synopsis of the Dark Fortress.
There are three major things we considered the most while developing the guild-raid contents.
① Participation: The users should be able to participate every day and receive rewards accordingly
② Convenience: Should be easily played as it is on a mobile platform. At the same time, it needs to have features to strengthen SRPG characteristics.
③ Cooperation: Competition between guilds needs to be rightly promoted.
For more development intentions and different features, I will be back with the next Developer’s Note #11-Guild Raid Dark Fortress(2).
Lastly, as we have been receiving many suggestions and opinions on the event shop in the past few weeks, there will be a 10 million gold (!!) event shop from tomorrow. There will also be various guild raid pre-events so we hope that many of you participate!
*The update schedule will be notified on the next patch note*
** Some of the names of boss monsters might change upon the update**